gb-mobile-overlay-title-img
gb-overlay-btn-close-img
gb-mobile-overlay-mobile-shadow-img

RANKS

All levels are determined by your GP until you reach Silver Dragon. The Silver Dragon is the top players in the rank.

NAME GP
gb-web-rank-1 SILVER DRAGON 1 Person
gb-web-rank-2 RED DRAGON 14 People
gb-web-rank-3 BLUE DRAGON 42 People
gb-web-rank-4 DIAMOND HOLE 0.1%
gb-web-rank-5 RED RUBY HOLE 0.2 ~ 1%
gb-web-rank-6 SAPPHIRE HOLE 2 ~ 3%
gb-web-rank-7 VIOLET HOLE 4 ~ 6%
gb-web-rank-8 GOLD DOUBLE SIDED AXE+ 7 ~ 10%
gb-web-rank-9 GOLD DOUBLE SIDED AXE 11 ~ 20%
gb-web-rank-10 SILVER DOUBLE SIDED AXE+ 21 ~ 30%
gb-web-rank-11 SILVER DOUBLE SIDED AXE 31 ~ 50%
gb-web-rank-12 METAL DOUBLE SIDED AXE+ 51 ~ 70%
gb-web-rank-13 METAL DOUBLE SIDED AXE 71 ~ 100%
gb-web-rank-14 DOUBLE GOLD AXE over 6,000 GP
gb-web-rank-15 GOLD AXE 5,100 GP
gb-web-rank-16 DOUBLE SILVER AXE 4,200 GP
gb-web-rank-17 SILVER AXE 3,500 GP
gb-web-rank-18 DOUBLE METAL AXE 2,800 GP
gb-web-rank-19 METAL AXE 2,300 GP
gb-web-rank-20 DOUBLE STONE AXE 1,800 GP
gb-web-rank-21 STONE AXE 1,500 GP
gb-web-rank-22 DOUBLE WOOD HAMMER 1,200 GP
gb-web-rank-23 WOOD HAMMER 1,100 GP
gb-web-rank-24 CHICK The rest

RANKING SYSTEM

Understand the ranking system in Gunbound

The Gunbound ranking system works with three forms of progression. Each one determines players' levels in different ways.

  1. Fixed GP Table — Beginner (Chick ~ Double Golden Axe)
  2. From the Chick level to Double Golden Axe, levels are defined by a fixed amount of accumulated GP.
    In other words: once the GP value from the table is reached, the player levels up, regardless of their position compared to other players.

    Examples:

    • 1100 GP → Wooden Hammer
    • 2800 GP → Metal Axe
    • 6000+ GP → Double Golden Axe

    ⚠ These levels are stable (they do not drop) and only appear in the game when the player reaches the GP target set for them.


  3. Percentage (%) — Intermediate (Double-Bladed Metal Axe ~ Diamond Scepter)
  4. Starting from 6900 GP, the system switches to relative ranking: levels are assigned based on the player's position within the total group of players who have more than 6900 GP.

    Examples of brackets:

    • Top 0.1% → Diamond Scepter
    • Top 0.2% to 1% → Ruby Scepter
    • Top 71% to 100% → Double-Bladed Metal Axe

    How does the percentage calculation work?

    Suppose there are 2000 players with more than 6900 GP.
    The 71% to 100% bracket represents the lowest 29% of that group:
    🧮 29% of 2000 = 580
    ✅ Result: 580 players would be ranked as Double-Bladed Metal Axe

    ⚠ These levels are unstable and only appear when there are enough players with more than 6900 GP, since they are defined by percentage (if there aren't enough players, the brackets donʼt exist).
    The number of slots for each level is limited and varies based on the total number of accounts above 6900 GP.
    If that number grows, the brackets open more slots. If it shrinks (due to punishments or inactivity), the slots decrease.
    Additionally, overtakes, punishments, and reactivations affect your position.
    In other words: maintaining your GP does not guarantee maintaining your level — everything depends on your placement within a constantly changing group.


  5. Fixed Level Count — Veteran (Blue Dragon ~ Silver Dragon)
  6. Dragon levels are unique. They don't depend on fixed GP or percentage.
    They are defined solely by a fixed, unchanging number of top-ranking slots.
    Because of this, they are present automatically from the start of the game.

    Distribution :

    • gb-web-rank-1 1st place → Silver Dragon (1)
    • gb-web-rank-2 2nd to 15th → Red Dragon (14)
    • gb-web-rank-3 16th to 57th → Blue Dragon (42)

    ⚠ There are always 21 players with these levels.
    To reach one, you just need to be within the top 21 positions.
    But be aware: if you are overtaken and fall outside the slot range for a Dragon level, your level will drop according to your new position.